So,
Basically,
I'm sort of worried about the direction the RP is taking. I can take a lot of fantasy, and we have a lot of fantasy in here, and I immensely enjoy that each writer has a large reign of influence to basically do whatever he or she would like to with their characters and people. the freedom is liberating. Even when you have little to say, there is usually something going on.
That's really awesome.
But the writing has gotten to such a point in this fantasy realm that I am losing interest. Several different events led to this, for example, (Archie becoming Archon was stupid. Idk why I did that. I'm cutting that whole thing out of the book, and developing a different chain of events there)
As long as it makes sense, as long as the story still "sticks" and has continuity, then I'm A-okay. But we can't go back on the ideas and concepts we've already written if we want to make this into a novel (and as I am already doing).
If we want to just write for the fun of writing, well, okay. I can do that. I would like it less personally, to know there isn't going to be some gathering of awesomeness into a book at the end, or any real end at all, no conclusion, no real impacts, whatever...
Less purpose to write, for me at least.
But if we DO want to turn this into a book, the characters have to stay the characters. We can't have them flip-flopping against their own selves, we can't have radical interpersonal changes that redefine everything, and then go back a moment later. We can't have writers with different concept of each character and each interaction trying to create a story together, otherwise it looks, feels and sounds fragmented.
Just for a few examples, I'm not pointing fingers, and I'm certainly not saying that I don't do the same thing:
Archon in general. That was really stupid. I can't believe I did that.
And I re-edited the Kran-Til'Mok, because that was poorly thought out.
And the whole killing a heck of a lot of Fleshers with mind power alone, and dragging a battleship away from a dying sun... Also edited.
Defeating Verax, (er, having him fight, and just transport the soldiers back?) just to have him come back and comically attack again with armies that appear out of no-where following a plan that doesn't seem to have any particular coherency (it might and I don't know about it?) (I feel God-moded against?) (So I god-mode in return? Uncool, from a writing perspective, even if very cool from a personal one. I love huge battle scenes, even if they are difficult to write effectively.)
My differing ideas about the Alteriian-Kazequi bond,
The differences between light and darkness, my understanding vs. everyone else's
What the Lyikos was, what Aurora's children should be/act like/be given
My idea of general restraints of plausibility against someone else's.
I'm writing this because I feel fragmented.
Which is okay, as I said before.
But... if I'm going to continue writing the book, the ending has to make sense with the beginning, and each event has to have either some kind of significance, or other value, and can't just be randomness someone decided to write one day. (Which in itself is not bad. But having characters randomly commit suicide because you don't like them anymore say, would not be a cool move.)
Yeah.
I just have some concerns.
If we could talk about major plot decisions and character actions (especially when they effect more than one character or race) that would be a salve to my wounds, and we don't necessarily have to agree, but it would be nice.
My vision of Dimensional Chess appears to be very unique, and very different of everyone else's.